You have to design a piece of technology to support either children (up to age 11) or the elderly (approximately, over 65). You can make assumptions about the technology if you wish, and there can be futuristic elements within it, though these should be explained. You do not have to implement the design to create a fully functional working system.
Through the user centred design process of developing our technology, our group has covered the following module learning outcomes:
- Learning Outcome 1: Explain and discuss practical and theoretical aspects of Human-Computer Interaction.
- Learning Outcome 2: Apply HCI principles to practical problems
- Learning Outcome 3:Participate in analysis and design work in HCI.
1. Define user group/target audience
Meeting 1: Target Age Group Discussion
2. Initial requirements gathering/problem definition
Meeting 2: Target Age Group Brainstorm
Problem Definition: Web Access for Older Users
Web Usability for Older Users
3. Creative design
Meeting 3: Initial Product Ideas
Meeting 4: Personas Discussion
Why Personas?
Pseudo Task Analysis: PC Internet Access
Persona 1: Norman Collier (85)
Persona 2: Rebbecca Green (68)
Persona 3: Derek Wilkins (61)
Persona 4: Maureen Smith (75)
4. Prototype design
Netbox : Product Summary
Netbox: Hardware Prototype
Netbox: Product Software
Netbox: Input Device
http://mschci2007.blogspot.com/2007/03/prototype-2-input-devices.html
5. Testing prototype – questionnaires /personas
http://mschci2007.blogspot.com/2007/03/task-analysis-goals.html
http://mschci2007.blogspot.com/2007/03/task-instructions.html
http://mschci2007.blogspot.com/2007/03/task-3-instructions-sending-email.html
http://mschci2007.blogspot.com/2007/03/task-4-instructions-accessing-and.html
http://mschci2007.blogspot.com/2007/03/sending-and-receiving-emails.html
http://mschci2007.blogspot.com/2007/03/task-analysis-derek-wilkins.html
http://mschci2007.blogspot.com/2007/03/maureen-task-1-connection.html
http://mschci2007.blogspot.com/2007/03/task-analysis-norman-collier-85.html
http://mschci2007.blogspot.com/2007/03/prototype-questionnaire.html
http://mschci2007.blogspot.com/2007/03/prototype-questionnaire-refinement.html
http://mschci2007.blogspot.com/2007/03/questionnaire.html
http://mschci2007.blogspot.com/2007/03/prototype-questionnaire-response.html
http://mschci2007.blogspot.com/2007/03/prototype-questionnaire-answers.html
http://mschci2007.blogspot.com/2007/03/rebecca-answers.html
http://mschci2007.blogspot.com/2007/03/prototype-user-questionnaire-response.html
http://mschci2007.blogspot.com/2007/03/for-evaluation-of-three-new-prototype.html
http://mschci2007.blogspot.com/2007/03/prototype-2-walkthrough-derek-wilkins.html
http://mschci2007.blogspot.com/2007/03/rollerball-remote-control-rebecca.html
6. Critical appraisal of prototype
http://mschci2007.blogspot.com/2007/03/results-of-initial-prototype-analysis.html
7. Redesign
http://mschci2007.blogspot.com/2007/03/final-redesign.html
8. Evaluation
http://mschci2007.blogspot.com/2007/03/heuristic-evaluation-10-principles.html